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DAWN OF DESPAIR

This is my end of year project at Artline school, this project was made by myself with a short deadline.
The charactere have been dowload from mixamo, then i have rework the texture and made a rig for him.
90% off the assets have been made by myself, but for timming reason somme of them came from Quixel Megascans.
This scene was made in Unreal engine 5.1, with the help of Houdini, Maya, Substance, Nuke and many other software.

Main street overview

Main street overview

Dawn of Despair video

BreakDown video

First Blockout in Maya

First Blockout in Maya

Second Blockout in Maya

Second Blockout in Maya

Second Blockout, in Unreal with only the skylight

Second Blockout, in Unreal with only the skylight

Final render

Final render